Stephen Varga
SJTVarga@GMail.com

Work Experience:
Breakaway Games (Games and Simulations) Feb 18 2003 - April 30 2011
Position:
Lead Artist
Released Games:
Civilization III Conquests, Lord of the Rings: Battle for Middle Earth II: Rise of the witchking
Training Simulators: Pulse!!
Unrealeased Games: Splash, Cooligans
Job requirements
    
Review and critique artwork
    Manage schedule for artists
     Design project pipeline for artists
     Train artists
     Asset Creation (Modeling, Texturing, Animating)
     Tool creation for artists (Maxscript)


Freelance Artist
 (Cinematics & Games) 2004 - Current
Position:
Artist
Released Games:
Take Command Bull Run, Take Command 2nd Manassas, Stratamatic Football, Stratamatic Baseball
Job requirements:
    
Modeling, Texturing, Animating, Effects, Compositing

BigHugeGames (Games) April 29 - Dec 09 2002
Position:
Artist
Released Game: Rise of Nations
Job requirements:
    
Character Modeling, Texturing, Animating


Software Experience:
3D StudioMax
  Video game Modeling, Animation, Rigging, Effects
  Cinematic Modeling, Texturing, Animation, Rigging, Effects, Maxscript
Z-Brush
  Character Modeling
Adobe Photoshop
   Texturing, Digital Painting
Adobe AfterFX
  Post Effects, Compositing
Adobe Premiere
  Digital Editing
Gamebryo
  Multi-platform Game Engine

Education:
Art Institute of Pittsburgh
Pittsburgh PA, 15222
B.S. of Media Arts and Animation, March 2002

(C) Stephen Varga 2011 Contact